The Circle - 13-Weeks (5 events a week) Syllabus Plan

THE CIRCLE: 13-Week Syllabus (65 Sessions)


Phase 1: The Foundations of Teletus

Week 1: Authority & The Home Stone
  1. Structure: The Ubar & High Council (Who rules?).
  2. Symbolism: What is the Home Stone? (Why we die for it).
  3. Play: The Traitor’s Folly (A play about treason).
  4. Treason: Detailed breakdown of Law 1.4 (Maps, Keys, Forgery).
  5. Ceremony: How to properly Swear Allegiance (Interactive Demo).

Week 2: Citizenship & Entry
  1. Status: Citizen vs. Resident vs. Visitor.
  2. Entry: The City Gates (Weapons policy, Assassin/Poet entry).
  3. Story: The Stranger at the Gate (A tale of a disguised spy).
  4. Diplomacy: Ambassadors & Immunity (Gold Slashes).
  5. Forum: "Am I safe here?" (Q&A for new arrivals).

Week 3: The Caste System
  1. Mandate: Why everyone must have a Caste (The outlaw risk).
  2. Structure: High Castes vs. Low Castes (Who votes?).
  3. Process: Petitioning & Apprenticeship (How to join).
  4. Change: Changing Caste (The petition process).
  5. Review: Caste Quiz (Prizes for correct answers).

Week 4: Civic Duty & The Household
  1. Taxes: Who pays, how much, and when?
  2. Retirement: When you can’t work anymore (Filing papers).
  3. Play: The Empty Purse (A comedy about tax evasion).
  4. Household: The Head of Household's authority (Law 1.7).
  5. Family: Free Companionship & Children.


Phase 2: Society & Decorum

Week 5: Free Women (Appearance)
  1. Dress: Robes of Concealment (High vs. Low Caste rules).
  2. Veils: The importance of the Veil & Face-stripping laws.
  3. Fashion Show: Live demo of "Legal" vs. "Illegal" outfits.
  4. Hair: Styles, braids, and "slave hair" warnings.
  5. Discussion: Modesty in a rough world.

Week 6: Free Women (Conduct)
  1. Movement: Escorts, Taverns, and the Warrior’s Hall.
  2. Poem: The Rose in the Garden (A poem about protected women).
  3. The Trap: "Slave-like Behavior" (Lewdness, dancing).
  4. Submission: Addressing men (Never say "Master").
  5. Scenario: "Safe or Slavery?" (Audience votes on scenarios).

Week 7: The Prevention of Slavery
  1. Debt: How debt leads to the collar (Law 1.8.2).
  2. Voluntary: The ritual of voluntary enslavement.
  3. Play: The Gambler’s Daughter (A tragedy about debt).
  4. Capture: Rights of Capture (War vs. City limits).
  5. Mock Trial: A Free Woman accused of acting like a slave.

Phase 3: Commerce & Contracts

Week 8: The Merchant’s Code
  1. Licensing: Registering a business & Peddler rules.
  2. Weights: The Official Stone (Avoiding fraud).
  3. Coin: Clipping coins and forgery.
  4. Taxes: Sales tax collection (1%).
  5. Market Day: Practical demo of weighing goods at the Circle.

Week 9: Contracts & Property
  1. Scribes: The necessity of the Seal (Validating contracts).
  2. Property: Inheritance (Who gets your things when you die?).
  3. Story: The unsigned Will (A cautionary tale).
  4. Kajirae: Using slaves in business (Limitations).
  5. Q&A: Merchant Law disputes.

Week 10: The Beast Laws (Animal Avatars)
  1. Control: Meters, Leashes, and Attacks.
  2. Nature: No human speech (Emoting properly).
  3. Hunt: Raid rules vs. RP kills.
  4. Safety: Tying and binding animals.
  5. Demo: "Good Beast / Bad Beast" behavior examples.
Phase 4: Crime, Justice & Steel

Week 11: Criminal Law (Violent Crimes)
  1. Assault: Striking a Free Person vs. Striking an Official.
  2. Murder: Murder vs. Justifiable Homicide.
  3. Play: The Duel at Dawn (A fight choreography demo).
  4. Rape: Definitions and Punishments.
  5. Review: "Judge the Crime" (Audience guesses the sentence).

Week 12: Criminal Law (Property & Process)
  1. Theft: Ear notching, Hand loss, Enslavement.
  2. Arrest: Warrants vs. Immediate Danger.
  3. Trial: The right to a hearing (In absentia rules).
  4. Evidence: False testimony and Perjury.
  5. Mock Trial: A full theft trial enactment.
Phase 5: The Bonds of Servitude

Week 13: Slavery Law & Cycle Review
  1. Property: You own nothing (The status of a slave).
  2. Conduct: The 3 Death Rules (Weapons, Lying, Striking).
  3. Kennels: Stray slaves and abandonment.
  4. Freedom: Manumission papers and the transition.
  5. Grand Finale: A celebration of the First Cycle (Recap & Party).

How to Manage This Volume

To make 5 days a week sustainable for you, delegate the days:
  • You (Kati): Host Day 1 (The Lecture) and Day 5 (The Forum).
  • Aria & Poets: Take Day 2 and 3 (Plays/Poems).
  • Guest Speakers (Magistrates/Scribes): Take Day 4.
  • This way, you are only personally preparing content for 2 days a week, while "The Circle" remains active for 5.

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